STEAM Around Us: Space Exploration From The Couch
For younger readers, here are some books that provide both entertainment and education about space and what lies above us and beyond.
STEAM Around Us: Space Exploration From The Couch Read More »
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For younger readers, here are some books that provide both entertainment and education about space and what lies above us and beyond.
For younger readers, here are some books that provide both entertainment and education about space and what lies above us and beyond.
STEAM Around Us: Space Exploration From The Couch Read More »
When Abby Lacson was in Grade 10, she knew she wanted to be an engineer. But it wasn’t until she went camping in the Rockies and saw the night sky, free from light pollution, that it finally clicked: she wanted to become an astronaut. Now, at 24, Lacson is a junior space operations engineer with MDA Space, the Canadian space technology company behind the Canadarm, a series of robotic arms used on the space shuttle.
STEAM Around Us: Abby Lacson Profile Read More »
Humans are going back to the moon. Life on Earth is feeling its way out of its den. We first went to the moon in 1969. Twelve American men walked on the lunar surface and another four orbited Earth’s satellite over a series of nine missions. Many different countries—at last count, eight—and countless companies are planning new lunar missions and Canada is set to play a role in one of the first.
Mission Control: Humans Are Going Back to the Moon Read More »
Tomatosphere is a free program that encourages students to investigate the effects of outer space on food to support human space travel. The program uses detailed experiments conducted on tomato plants. Students explore the differences between plant growth under stressed space conditions through various experiments available on the Tomatosphere website.
Space Seeds: The Tomatosphere™ Experiment Read More »
The Canadian Satellite Design Challenge Management Society (CSDCMS) has been managing a university-level “CubeSat” satellite competition for over 10 years, and has recently expanded to offer the CanSat Design Challenge to high school students.
Build and Launch a Satellite Read More »
Technology inspires innovation, and in recent years, hackathons have become increasingly popular as a way to explore innovative solutions to complex challenges.
Hack the Valley IV: Battle of the Coding Clashers Read More »
What is a Lifecycle Superstar? Pinnguaq’s work is based on our Lifecycle model, and designed to engage learners at multiple stages in their personal growth and success.
Lifecycle Superstar – Emily Canfield Read More »
What is a Lifecycle Superstar? Pinnguaq’s work is based on our Lifecycle model, and designed to engage learners at multiple stages in their personal growth and success.
Lifecycle Superstar – Santino De Santis Read More »
Pinnguaq is proud to share our 2020/2021 Annual Report, celebrating a year of change and growth for our organization. Over the year, our team dealt with the challenges presented by the ongoing pandemic, seeking out innovative ways to continue delivering STEAM and digital skills learning, including bringing our learners into new virtual spaces. As we
Pinnguaq’s 2021 Report Read More »