Tromsø Talk: Part 2
Pinnguaq’s Ryan Oliver spoke at a conference called “Indigenous Cultural Heritage and Technology in the Arctic” in Tromsø.
Tromsø Talk: Part 2 Read More »
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Pinnguaq's Ryan Oliver spoke at a conference called "Indigenous Cultural Heritage and Technology in the Arctic" in Tromsø.
Pinnguaq’s Ryan Oliver spoke at a conference called “Indigenous Cultural Heritage and Technology in the Arctic” in Tromsø.
Tromsø Talk: Part 2 Read More »
Pinnguaq’s Ryan Oliver spoke at a conference called “Indigenous Cultural Heritage and Technology in the Arctic” in Tromsø, Norway.
Tromsø Talk: Part 1 Read More »
This blog touches on how indigenous people, sexism, homophobia, transphobia & misogyny is viewed in the gaming industry.
Women, Gaming and Indigenous Parallel 2014 Read More »
Pinnguaq shows some of the best attractions in our home, Nunavut. You can find some ground breaking stuff here.
Explore Nunavut’s Best Read More »
This blog is about how Pinnguaq has failed but succeeded with the game Qalupalik, as well as what our future plans entail for this video game.
Unfail Even Faster: A Qalupalik Resurrection Read More »
Ryan writes about his experience at GDC, and how we can use culture to influence games. As well as why Lost Levels is an amazing community.
Community Influence: Lost Levels Talk Read More »
We look at some video games that try to show representation of Inuit culture, but they don’t get it right and some even stretch the stereotype.
Inuit Representation in 2014: The Stories We Tell Read More »