Introduction to Serious Games and Their Design for Grades 9–12
Serious games are games whose primary purpose is education and training as opposed to entertainment. They...
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Find out what’s new at Ampere, and within our extensive partner network, as we work with rural, remote and Indigenous communities to ensure that everyone has the power to embrace the power that STEAM creates.
Serious games are games whose primary purpose is education and training as opposed to entertainment. They...
This activity will teach students about worldbuilding and the relationship between a character and its world....
Cole Pauls explores the importance of Indigenous representation in video games through a personal story he...
The first episode of Root & STEM explores how educators from diverse geographies are responding to...
We’re excited to launch a new podcast, bringing you an audio version of everything you love...
Introduction In this module, students examine body image and pressures on girls and boys to have...
In this module, students participate in case-study role play that challenges them to take on the...
In this module, students share and discuss music videos on YouTube and their lyrics to identify...
An empathy map is a visual aid that helps create shared understanding of an end user’s...