Creative Problem-solving in Games - Ampere Association

Creative Problem-solving in Games


Ampere’s no cost, Adult Digital Workshops will help you learn essential skills from the comfort of home.

Creative Problem-solving in Games

Start Time

Eastern (EST)

May 5 2026 05:30 PM

End Time

Eastern (EST)

May 5 2026 08:00 PM

Register to Learn! (Pay-What-You-Can)

Registrations close 1 day prior to event

PWYC-Adult Programs Register (#32)

By registering for this course you are agreeing to receive communications from Ampere about future courses, events, and opportunities. You can unsubscribe at any time.
We want to ensure our workshops remain accessible to as many people as possible. Our recommended ticket price is $29 based on our approximate costs to deliver the workshops, however you are able to pay what you can for the ticket.

About

What makes a game fun, challenging, or totally addictive? In this workshop, you’ll unpack the building blocks of game design—from engaging mechanics to user-friendly design and narrative elements. You’ll prototype your own game concept using tools like Figma and Scratch, and learn how creativity, iteration, and storytelling are core skills in tech careers. This session is perfect for anyone curious about UX, product design, or how game thinking applies beyond games. This is Workshop #2 in a 3-part series on gamemaking and career pathways in tech.

Location

Online

Price

Free

Audience

Outcomes

  • Learn design ideas that make games engaging
  • Review UX and story strategies to plan a concept
  • Run a fast brainstorm with constraints
  • Build a simple Figma prototype
  • Connect skills to real tech roles

Organized By

Ampere Association

In Partnership with

Canada Learning Code and EA Games

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