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Learn how to use Processing, a “flexible software sketchbook”. Discover how to code visuals and the basics of what is needed in a game.
Course Content
Lesson 1: Installation and Setup Walkthrough
3 Tasks
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Lesson 2: Basic Shapes
5 Tasks
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Lesson 2.5: Text
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Lesson 3: Shape Attributes and Colour Settings
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Lesson 4: Setup and Draw loop
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Lesson 4.5: Variables
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Lesson 5: Mouse Input
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Lesson 6: Object Intersections
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Lesson 7: Graphics
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