Singuistics: Gwich’in Edition
Pinnguaq has made a series of updates to the app Singuistics! We discuss the updates and the people that inspired us!
Singuistics: Gwich’in Edition Read More »
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Pinnguaq has made a series of updates to the app Singuistics! We discuss the updates and the people that inspired us!
Pinnguaq has made a series of updates to the app Singuistics! We discuss the updates and the people that inspired us!
Singuistics: Gwich’in Edition Read More »
In the post we look at the Syllabics Translator extension on Chrome. We discuss the importance, but also the benefits of moving away from syllabics.
The Syllabics Translator Read More »
In this post we show you how to install the Syllabics Translator google chrome extension.
Syllabics Translator (Installation Instructions) Read More »
Pinnguaq co-presented an event called “An Evening To Celebrate Indigenous Games and Comics” here are some of the best games from the event.
Celebrating Indigenous Gaming and Comics Read More »
In this blog we talk about how art can tell a story. Visual art can tell us more information than a person can, this is prevalent in Inuit culture.
Storytelling – Art Alive 4 Read More »
In this blog we show how we take 2D art and bring it to life with Art Alive.
Bringing 2D Characters To Life – Art Alive 3 Read More »
In this post we will look at where the original ideas for Art Alive come from, how they grew into a life of their own, and where we see them going.
How Art Alive Began – Art Alive 2 Read More »
We are currently working with five of Pudlo’s prints and five original drawings to create interactive gaming experiences that explore the stories and life of Pudlo Pudlat of Kinngait (Cape Dorset), Nunavut.
Bringing Art To Life – Art Alive 1 Read More »
In this article we share more artwork about our game Qalupalik. We show our concept art for our main character Ani, and how he became a 3D model.
The Making of Qalupalik’s Main Character Read More »